UE动态雨/水滴材质用于在玻璃窗或实体表面等表面上产生雨流效果Animated Rain
[*]支持的引擎版本
4.25+
[*]下载类型
资源包
[*]演示下载链接:https://drive.google.com/file/d/16AhWutIqdrPHsEEoJ63YpHYa-WYgCSri/view?usp=sharing
演示介绍视频: https://youtu.be/QIatgHrHFvw
[*]技术细节
[*]Mask general flow speed: If general flow speed is not 0, this will set the general speed of vertical flow piles.Bottom layer flow speed: Set 0 to stop 1/3 of drops.Bottom mask flow speed: This will set the partial speed of vertical flow piles on bottom layer. Set it 0 to hide 1/3 of vertical flows.Middle layer flow speed: Set 0 to stop 1/3 of drops.Middle mask flow speed: This will set the partial speed of vertical flow piles on middle layer. Set it 0 to hide 1/3 of vertical flows.Top layer flow speed: Set 0 to stop 1/3 of drops.Top mask flow speed: This will set the partial speed of vertical flow piles on top layer. Set it 0 to hide 1/3 of vertical flows.IOR: Index of refraction valueOpacity-control: Material opacity valueSpecular amount: Material specular valueStatic speed: This value will set the flow speed of tiny drops between static drops.Static drop on?: Set it to 1 for horizontal surfaces that has no flow. (General flow speed must also set to 0)Static drop speed: This is the refresh rate of changing positions of the drops which looks like rain fall on surface.UV multiplier: Tile multiplier of the general Material.
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