简介 Supported Engine Versions 4.27 - 5.0 [size=0.8em]Pro Aim Assist - solution, based on systems used in most AAA shooter [size=0.8em] games to provide comfortable shooting for users on consoles, PC and mobile devices. [size=0.8em] It contains 4 subsystems with many customizable parameters. [size=0.8em]Trailer: https://www.youtube.com/watch?v=XO9XBnUu5fs Technical Details Main Features: Use C++ or Blueprints to work with system Easy to setup on any actor Aim zones based on mesh sockets 4 subsystems for your perfect shooting mechanics Stickiness - Sight slowdown when aiming at an enemy based on curves Magnetism - In zone the bullet will directed into the enemy Auto Aim - auto camera movement to visible target zone with many parameters Zones scaling based on distance to target Code Modules: AimAssistSystem (Runtime) Number of Blueprints: 0 Number of C++ Classes: 5 Network Replicated: Supported for games with client-side trust model. It's mean that you can send events to server with current rotation to crosshair to perform shot on server and another clients. Supported Development Platforms: Win, Mac, Linux, IOS, Android Supported Target Build Platforms: Win, Mac, Linux, IOS, Android [url=https://dmitriy-vergasov.gitbook.io/pro-aim-assist/]Documentation [/url] |